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{{Ambox|text=This is a working draft and "living document". It is by no means final or prescriptive and community edits are sought and encouraged.}}
== Puzzle Elements ==▼
A '''Puzzle Element''' is an essential building block or characteristic of a puzzle. This list is intended to be an early first draft of an ongoing community project to catalogue and organise puzzle elements into a hierarchical and useful taxonomy, and should eventually catalog every page that is a member of [[:Category:Puzzle Element]].
Contributors are strongly encouraged to make edits to this page and to start discussion topics in the accompanying [[Talk:List of Puzzle Elements|Talk page]]. The following is a list of suggested editing conventions:
* <code><nowiki><code>[[Name]]</code></nowiki></code> for each proposed Puzzle Elements (these can link to blank pages while this taxonomy is evolving)
* ''italics'' for new additions
* <s>strikethough</s> for deletions
* <span style="background-color:PaleGreen">Supported</span>, <span style="background-color:Bisque">Neutral</span>, and <span style="background-color:LightPink">Opposed</span> suggestions</span> - Used as discussion prompts such as name suggestions or Talk section discussions).
===Structure Elements===▼
=Presentation Elements=
'''Presentation Elements''' refers to the surface form of a puzzle (how it is presented to the solver). These elements should all be characteristics that a lay-person or non-puzzler can identify and describe, without hunt experience or puzzling knowledge. Because they are surface level characteristics, structure elements should never require any spoiler warnings.
* Accessibility - <code>[[Accessibility Friendly]]</code> & <code>[[Content Warning]]</code> tags
▲=== Content Elements ===
* Media type - Elements that deviate from a "pen-and-paper" media, or printable / static web page:
** <code>[[Audio]]</code> - Audio file or collection of such files
** <code>[[Video]]</code> - Video clip or collection of such clips
** <code>[[Physical]]</code> - Physical object that requires manipulation or examination
** <code>[[Interaction]]</code> - Interaction event that requires physical and live presence. ''Could be subdivided further into Event, Runaround, Scavenger Hunt, etc''
** <code>[[Interactive]]</code> - Game applet, interactive fiction, mods or levels for external video games, ClueKeeper app, augmented reality, etc. ''Could be subdivided further particularly for Interactive Fiction''
** <code><span style="background-color:Bisque">[[Code]]</span></code> - Executable code that requires compilation or interpretation [''Better name?'']
** <code><span style="background-color:Bisque">[[File Archives]]</span></code> - Downloadable archives (.ZIP, etc) [''Better name?'']
** Others - <code><span style="background-color:Bisque">[[Spreadsheet]]</span></code>?
* Presentation - Top level, and most immediately apparent appearance of the puzzle
** <code>[[Image Heavy]]</code>
** <code>[[Text Heavy]]</code> - Choose Your Own Adventure, Walkthrough, Checklist, Script, Diary
** <code>[[Minimalist]]</code> - Puzzles where extremely little information is apparent
** <code><span style="background-color:Bisque">[[Clue Centric]]</span></code> - Image clues, Numbered clues, Unnumbered clues
** <code><span style="background-color:Bisque">[[Grid Centric]]</span></code> - May include Circular Grid, Spiral Grid, Hexagonal Grid
* Instructions - Nature of instruction provided with the puzzle
** <code>[[Explicit Instructions]]</code> - Instructions are provided explicitly as part of the puzzle
** <code>[[Example Instructions]]</code> - Examples are provided as part of the puzzle, but deduction of rules is intended to be a part of the puzzle
** <code>[[Flavortext]]</code> - Flavortext is provided, which ''may'' provide some cryptic allusions to the nature of the puzzle
** <code><span style="background-color:Bisque">[[Asked And Answered]]</span></code> - Special category of puzzle where a narrative element is posed within the puzzle and answer provides a resolution to that question
* Completion - Submission mechanism that deviates from a regular answer checker
** <code>[[Sub-answer Checking]]</code> - Mechanism for submitting answers to sub-puzzle for intermediate confirmation
** <code>[[Task Completion]]</code> - Completion of puzzle is contingent on finalising a particular task
'''Content Elements''' refers to elements, techniques that are encountered during the solving of a puzzle.
* Puzzle Type - This is the main categorisation of a puzzle and the most likely categorisation that helps solvers find other similar puzzles
** TBC
* Intermediate steps - Common solve path elements and stages that are utilised during the solve
** TBC
* Extraction - Techniques that are common to hunt puzzles which allow the "extraction" of a final answers from a puzzles that are not necessarily designed to result in a word or phrase
** TBC
'''Flavour Elements''' elements refer to either the ''topic'' (the subject matter of a puzzle) or the ''theme'' (the presentation of a puzzle) but either way provides identification of elements that may attract solvers with special interests, knowledge, or areas of expertise.
''This listing is a deliberately selective list, extracted from the much more exhaustive listing in the original Google Doc link [https://docs.google.com/document/d/1D-ATvSsgG8f0d5Swj-3z4kngQ-P8efwssbR13H4J6hk/edit here]. The intention is for a more "bottom-up" approach that can be expanded up to the desired level of detail.''
* <code>[[Arts]]</code> - ''Could be combined to make "Arts & Literature"''
** <code>[[Dance]]</code> - All styles
** <code>[[Theater]]</code> - Live theater (Musicals, Shakespeare). For screen theater, see <code>[[Movies]]</code> under <code>[[Media]]</code>
** <code>[[Visual Art & Design]]</code> - Color & Color theory including palettes. <code>[[Heraldry]]</code> could be separate, but RGB manipulation is found under Content\Intermediate steps
* <code>[[Culture]]</code> - Cultural trends not easily classified in other topical areas (hairstyles, fashions, etc) can go here
** <code>[[Puzzle Culture]]</code> - Puzzles that reference previous, or other hunts
** <code>[[MIT Culture]]</code> - All things MIT specific (Course catalog, floor plans, etc)
* <code>[[Food & Drink]]</code> - Cooking, Recipes, Mixology, etc
* <code>[[Geography]]</code>
** <code>[[Human Geography]]</code> - Locations, Countries / Cities, etc. <code>[[Currency]]</code> is a likely sub category of this
** <code>[[Physical Geography]]</code> - Mountains, Climate, Weather, etc
** <code>[[Cartography]]</code> - Map specific concepts (real or fictional)
* <code>[[Media]]</code>
** <code>[[Movies]]</code> - Sub categorisations is possible here but is yet to be finalised (genres like <code>[[Sci-Fi]]</code>, studios like <code>[[Disney/Marvel]]</code>, and other things like <code>[[Academy Awards]]</code>, etc)
** <code>[[TV Shows]]</code> - Sub categorisations is possible here but is yet to be finalised (genres like <code>[[Reality & Game Shows]]</code> & <code>[[Anime]]</code>, specific shows like <code>[[The Simpsons]]</code>, etc)
** <code>[[Music]]</code> - Sub categorisations is possible here but is yet to be finalised (genres like <code>[[Pop]]</code>, <code>[[K-Pop]]</code> or <code>[[Classical]]</code>, elements like <code>[[Sheet Music]]</code> or <code>[[Lyrics]]</code>, etc). However music ''extraction'' elements like <code>[[Solfege]]</code> and <code>[[Music Identification]]</code> are categorised under Content Elements
** <code>[[Internet]]</code> - Webcomics, Youtube series, etc. <code>[[Memes]]</code> may be another useful sub-categorisation with overlap to Culture category above
* <code>[[History]]</code>
** TBC
* <code>[[Linguistics]]</code>
** TBC
* <code>[[Literature]]</code> - ''Could be combined to make "Arts & Literature"''
** TBC
* <code>[[Religion]]</code>
** TBC
* <code>[[Science & Technology]]</code> - includes mathematics
** TBC
* <code>[[Sports & Recreation]]</code> - includes all hobbies and games too
** TBC
* <code>[[Miscellaneous]]</code>
** TBC
|
Revision as of 13:00, 5 March 2022
This is a working draft and "living document". It is by no means final or prescriptive and community edits are sought and encouraged. |
A Puzzle Element is an essential building block or characteristic of a puzzle. This list is intended to be an early first draft of an ongoing community project to catalogue and organise puzzle elements into a hierarchical and useful taxonomy, and should eventually catalog every page that is a member of Category:Puzzle Element.
Contributors are strongly encouraged to make edits to this page and to start discussion topics in the accompanying Talk page. The following is a list of suggested editing conventions:
<code>[[Name]]</code>
for each proposed Puzzle Elements (these can link to blank pages while this taxonomy is evolving)- italics for new additions
strikethoughfor deletions- Supported, Neutral, and Opposed suggestions - Used as discussion prompts such as name suggestions or Talk section discussions).
Presentation Elements
Presentation Elements refers to the surface form of a puzzle (how it is presented to the solver). These elements should all be characteristics that a lay-person or non-puzzler can identify and describe, without hunt experience or puzzling knowledge. Because they are surface level characteristics, structure elements should never require any spoiler warnings.
- Accessibility -
Accessibility Friendly
&Content Warning
tags - Media type - Elements that deviate from a "pen-and-paper" media, or printable / static web page:
Audio
- Audio file or collection of such filesVideo
- Video clip or collection of such clipsPhysical
- Physical object that requires manipulation or examinationInteraction
- Interaction event that requires physical and live presence. Could be subdivided further into Event, Runaround, Scavenger Hunt, etcInteractive
- Game applet, interactive fiction, mods or levels for external video games, ClueKeeper app, augmented reality, etc. Could be subdivided further particularly for Interactive FictionCode
- Executable code that requires compilation or interpretation [Better name?]File Archives
- Downloadable archives (.ZIP, etc) [Better name?]- Others -
Spreadsheet
?
- Presentation - Top level, and most immediately apparent appearance of the puzzle
Image Heavy
Text Heavy
- Choose Your Own Adventure, Walkthrough, Checklist, Script, DiaryMinimalist
- Puzzles where extremely little information is apparentClue Centric
- Image clues, Numbered clues, Unnumbered cluesGrid Centric
- May include Circular Grid, Spiral Grid, Hexagonal Grid
- Instructions - Nature of instruction provided with the puzzle
Explicit Instructions
- Instructions are provided explicitly as part of the puzzleExample Instructions
- Examples are provided as part of the puzzle, but deduction of rules is intended to be a part of the puzzleFlavortext
- Flavortext is provided, which may provide some cryptic allusions to the nature of the puzzleAsked And Answered
- Special category of puzzle where a narrative element is posed within the puzzle and answer provides a resolution to that question
- Completion - Submission mechanism that deviates from a regular answer checker
Sub-answer Checking
- Mechanism for submitting answers to sub-puzzle for intermediate confirmationTask Completion
- Completion of puzzle is contingent on finalising a particular task
Content Elements
Content Elements refers to elements, techniques that are encountered during the solving of a puzzle.
- Puzzle Type - This is the main categorisation of a puzzle and the most likely categorisation that helps solvers find other similar puzzles
- TBC
- Intermediate steps - Common solve path elements and stages that are utilised during the solve
- TBC
- Extraction - Techniques that are common to hunt puzzles which allow the "extraction" of a final answers from a puzzles that are not necessarily designed to result in a word or phrase
- TBC
Flavour Elements
Flavour Elements elements refer to either the topic (the subject matter of a puzzle) or the theme (the presentation of a puzzle) but either way provides identification of elements that may attract solvers with special interests, knowledge, or areas of expertise.
This listing is a deliberately selective list, extracted from the much more exhaustive listing in the original Google Doc link here. The intention is for a more "bottom-up" approach that can be expanded up to the desired level of detail.
Arts
- Could be combined to make "Arts & Literature"Culture
- Cultural trends not easily classified in other topical areas (hairstyles, fashions, etc) can go herePuzzle Culture
- Puzzles that reference previous, or other huntsMIT Culture
- All things MIT specific (Course catalog, floor plans, etc)
Food & Drink
- Cooking, Recipes, Mixology, etcGeography
Human Geography
- Locations, Countries / Cities, etc.Currency
is a likely sub category of thisPhysical Geography
- Mountains, Climate, Weather, etcCartography
- Map specific concepts (real or fictional)
Media
Movies
- Sub categorisations is possible here but is yet to be finalised (genres likeSci-Fi
, studios likeDisney/Marvel
, and other things likeAcademy Awards
, etc)TV Shows
- Sub categorisations is possible here but is yet to be finalised (genres likeReality & Game Shows
&Anime
, specific shows likeThe Simpsons
, etc)Music
- Sub categorisations is possible here but is yet to be finalised (genres likePop
,K-Pop
orClassical
, elements likeSheet Music
orLyrics
, etc). However music extraction elements likeSolfege
andMusic Identification
are categorised under Content ElementsInternet
- Webcomics, Youtube series, etc.Memes
may be another useful sub-categorisation with overlap to Culture category above
History
- TBC
Linguistics
- TBC
Literature
- Could be combined to make "Arts & Literature"- TBC
Religion
- TBC
Science & Technology
- includes mathematics- TBC
Sports & Recreation
- includes all hobbies and games too- TBC
Miscellaneous
- TBC